Hello there.
I’m Daniel, a game developer specializing in graphics programming and a math enthusiast who transforms complex equations into immersive virtual worlds. I focus on innovative rendering techniques that push the boundaries of real-time graphics, while ensuring high performance. As a team-oriented programmer, I thrive on solving challenging problems, exploring new shader techniques, and constantly expanding my knowledge—while also sharing it with others. I bring expertise in developing not only for PC, but also for mobile platforms and gaming consoles, such as PlayStation and Xbox, adapting my work to meet the specific demands of each platform.
Below, you’ll find a selection of the game titles I’ve worked on throughout my career. Currently, I’m focused on an unannounced project; however, if you have any questions or are interested in collaborating, feel free to reach out. Thank you for visiting!